How is lolking performance calculated




















Soloq - Pre-game analysis for active games in addition to some basic summoner game history and stats. LoLTeamCounter - This is a nicely made tool for familiarizing yourself with counter picks and team compositions. The clean interface makes things very easy to read. LoL Counter - An excellent place to go for champion counter picking information.

CounterStats - A very clean interface on this well-made tool makes it a great place to learn champ counterpicks. The site gives counter pick info in addition to win rates for skill builds, runes, masteries and more. Numbers can be sorted by game or by lane. BestBans - Well-presented data on the most picked and banned champions for the different leagues in addition to specific insights updated for each patch.

LoLBuilder - A site that gives detailed information on the most successful builds per champion, item stats comparison, popular rune pages and more. LoLMasters - A decent website with very cool meta analysis tool that shows champion play rates per lane. GG - One of the best League of Legends stats websites on the net.

League of Graphs - A very cool stats site with lots of data visualization for warding, summoner spell win rates, pro game info and much more. WardScore - See how your warding stacks up to other players in the same role. Elophant - A great personal stats website that has trending info for champions, builds and items so you can easily stay up to date with the meta.

Estimates only use data from games played solo in the last 30 days. Premade games are excluded because players in a party can have very different MMRs which causes poor matchmaking and inaccurate MMR estimates. MMR goes up when you win and down when you lose see the section above on accuracy for caveats. DraftKings Promotions DraftKings vs. Wiki Esports Guides. Esports Betting How to bet on Esports. Valorant Betting — The best betting sites for your Valorant bets.

Esports Betting Tipster: Your ultimate place for winning tips. Esports Odds Tracker - All you need to know about esports betting odds. Esports stocks: Find the best stocks to invest in. Esports Promo of the Month. Latest News. I go over our More. The Six Sweden Major has been exhilarating as fans saw a surge in new rivals and the More.

Super Smash Bros Ultimate has become one of the biggest competitive fighting games ever released, and it is More. Top Betting Sites. Betway Bonus Review. Rabona Bonus Review. Betsafe Bonus Review. Maxim: Only the Olympics matter, so it's fine if the national championships allow doping and referees rig the outcomes.

Note that you are now weasel-defending. Gevlon LoL ladder is not a championship - national or local. It is more like a constantly ongoing game in the street, only with stats being kept. It is perfectly fine to meet people of widely ranging skills in the yard. Heck, i still remember the days of SC1 when we didn't even have an official ladder and did most matchmaking manually through chatgroups.

Ranked play was managed through third party websites back then. Current ladder system is the same idea, only slightly more streamlined. Nobody really expects much more from it. Heck, you can't even train properly on ladder. To get really good you need focused training against specific strategies on a specific execution level for multiple games in a row, not a random assortment of stuff the ladder throws at you.

The reason challenger level players matter is because their "street play" does actually affect the strategies used in competitions which are entirely separate events. The rest are in simply for the fun - however they choose to define it.

Google youtube funday monday :D. This is just not how logic works. It is, however, how tinfoil works :D. My point is "you are in Bronze, Silver or Gold. Riot rigs Bronz, Silver and Gold games. Riot fucks with you. Stop giving them money. What's the next step then? Are you quitting LoL just as you quit WoT? Personally, I quit LoL about 2 years ago, but when I played, I felt the rating system worked exactly as it should. I started in low silver, stayed there while I kept blaming my losses on my team, climbed up when I improved my game and plateaued mid-gold where I was pretty much the definition of average-performance player almost every game with my mechanical skill stopping further progression.

Was the matchmaking rigged against me I didn't spend any cash? Maybe, but as far as I'm concerned, the matchmaking did exactly what is was supposed to do - put me in games appropriate to my skill. Doesn't matter if the starting line was supposed to be in Silver 4 instead of 5. Lolking gets score from the Riot API.

It's very unlikely that a bug on Lolking would produce a systematic distortion. Gevlon Your philosophy breaks down when you dig into the specifics of how exactly to help people to rise above.

For example, most players simply don't survive actual fair matchmaking and participate much more enthusiastically in a rigged system instead. Also i am not entirely sure how you justify telling people not to pay for exactly what they want to buy the kind of rigged fun they are having. Those who don't want to pay to play LoL simply don't do it and are mostly fine. Lolking points, OP. GG MMR etc. Current system is messy af but is encouraging people to play ranked due to 'sense of progress' they don't need rigging system, you started to looking for "rigging" with presumption and adjusted facts to theory.

About random people starting their journey in rankeds at silver level. ATM new players less often play against players in same division but with many more games it still happens,but at start there was no difference beetwen mmr player with 1k rankeds and brand new ranked player. To conclude, if LoL matchmaking is rigged it is for new players to dont mess more already messed silver matchmaking.

They don't provide MMR. The ranking number on lol king is something lol king calculate themselves.



0コメント

  • 1000 / 1000